Invention Project
- Charlotte, NC
- Camp Type: Day
- Age of Campers: 11 - 14
- Gender of Campers: Coed
This is a basic camp listing: no contact information is provided.
Middle school innovations explore the edge of innovation and imagine the possibilities through dreaming, designing, engineering and making. Teams invent to light up their lockers, or maybe even light up an entire continent. Inventing is part one. Bringing an invetion to the world is part 2. innovators are challenged to create new and inventive designs but they must also consider principles of business.
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Camp Focus
Academic and Pre-College Camps: STEM
All Activities
Academic Activities
- Animals
- Math
- Robotics
- Science
- STEM
- Technology
Miscellaneous Activities
- Team Building